

This is one of the areas Blade & Soul really excelled, and it’s refreshing to see a strong focus on it here as well. The narrative was also very present, and while I couldn’t understand anything going on, I could tell there was effort put into telling a unique story as well.
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kinda felt like Blade & Soul? Just a little bit? I don’t really know how to explain it. While so much of the game had changed, there was enough that remained the same that it still. The water walking, gliding through the air. While I did note earlier that they changed quite a bit of what made Blade & Soul unique, there were some instances where I felt a connection between games. In Blade & Soul 2, not only were the monsters incredibly high quality, but they were so varied that I felt like I saw more monsters in my 4 hours playing than in all of Blade & Soul. This is something that Blade & Soul suffered from: Regardless of where you went, you’d see the same reused models everywhere. Kudos to them for creating something that looks and feels as high quality as this does.įurthermore, there were so many unique monsters scattered around the environments. The attention to detail that NCSoft put into this game is unparalleled. This is something my viewers continued to point out repeatedly over the course of my stream.Įven more so when we saw a fully CGI cutscene. I genuinely do not think there’s a better looking Mobile MMO out there. Graphically, I feel as though this is perhaps one of, if not the best looking Mobile MMORPG to date. There was a Gacha system present in the game that provides players the opportunity to equip heroes or monsters – enhancing their statistics quite significantly. Granted, the AI couldn’t dodge or parry, but I guess that’ll make it much more of a necessity at later levels to be present, especially when engaging boss monsters or doing dungeons and raids.īlade & Soul 2 offered me more features than I thought it would going into this.

Yet in combat – the AI could utilize my abilities much more efficiently than I could.
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The general consensus was that auto-features do NOT belong in PC games, but depending on the type of game, it’s useful in mobile titles.Īgain, this is from the perspective of a PC player, so with this in mind… the auto-play features within Blade & Soul 2 – once more, on PC, were highly unnecessary. Specifically pertaining to auto-play in their PC games, and then auto-play in their Mobile games. about 500 people last week, I asked what people’s thoughts were on auto-play in their games. But if they’re available, then people will use them. I know I don’t NEED to utilize those auto-features. Probably because the UI, the textures, everything about the game felt much more oriented towards PC players when played on PC.īut while it felt much more like a PC MMO than any other cross-platform MMO I’ve played thus far, unfortunately the features – auto-combat, auto-routing, auto-play in general were ever present.Īnd let me stop you there. I’ll admit, this definitely felt exponentially higher quality than the titles I’m used to. Now at its core, Blade & Soul 2 is an MMORPG developed for mobile devices in mind. So, with a rudimentary level of understanding of the game, I dove right in. Sure, it was entirely in Korean, but I feel as though I’ve played enough MMOs to know exactly what does what and where each function is located. With this in mind, I feel like I should do a guide video on how to get it working on this channel sometime in the next few weeks, if this is well enough received.Īfter getting the game into a functional state, the game worked almost flawlessly. I think I wasted 4 hours total trying to get this game to work – a game mind you that was 400MB in total.

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It has no confirmed English version to play, and thus getting the game downloaded and installed via the Purple Platform, NCSoft’s new software that allows players to play all their upcoming games across both PC and Mobile devices, proved to be quite the ordeal. Quite the contrary.īlade & Soul 2 is a South Korean MMO that released just a couple months ago. At least, not nearly as bad as I had anticipated it being. I am not going to be holding it to the standards of a game like Honkai Impact or Black Desert Mobile. I played this on the PC, therefore I am classifying it as a PC MMORPG and subsequently comparing it to other PC MMOs. Not from the perspective of a Mobile player.

Let me start this off by stating that I’m doing this episode from the perspective of a PC player.
